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POKERPUS
Personal project, NYC, 10/ 2020
Credits: layout, lighting, shading, & comping.
This is the fourth lighting challenge I did with the Academic of Animated Art (TDU ).
I am responsible for the lighting, shading, and comping part of the production.
I used Maya and Vray. Also, I comped this shot in Nuke and After Effect.
The 3D Character Asset is made by Sara Tarr.
The character is designed by Disney Animation Art Director Chris Ayers.
I was responsible for building the background set using Substance Painter and Maya.
A lot of based model was downloaded from TurboSquid.
I won the competition which made me really happy and I want to thank The Academy of Animated Art again
for creating this monthly lighting challenge for us to learn and practice!
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