POKERPUS

    Personal project, NYC, 10/ 2020 

    Credits: layout, lighting, shading, & comping.

    This is the fourth lighting challenge I did with the Academic of Animated Art (TDU ).

    I am responsible for the lighting, shading, and comping part of the production.

    I used Maya and Vray. Also, I comped this shot in Nuke and After Effect.

    The 3D Character Asset is made by Sara Tarr.

    The character is designed by Disney Animation Art Director Chris Ayers.

    I was responsible for building the background set using Substance Painter and Maya.

    A lot of based model was downloaded from TurboSquid.

    Pokerpus_breakdown_09_lens_effect_0150.p
    Pokerpus_comp_v010_0001.png
    Pokerpus_ContactSheetArtboard-1.png

    I won the competition which made me really happy and I want to thank The Academy of Animated Art again

    for creating this monthly lighting challenge for us to learn and practice!

    THANKS FOR WATCHING

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